Julien Raad
Game Developer | Unity • Unreal Engine • VR
I build immersive gameplay systems and interactive experiences — from mobile games to physics-driven sandboxes and VR. Focused on crafting polished, performant games with strong technical foundations.
Work I'm proud of
A selection of games and interactive experiences. Click any project to explore the full breakdown, media gallery and technical details.
More projects coming soon.
Tools & expertise
The engines, languages and disciplines I use to bring games and immersive experiences to life.
Game Engines
- Unreal Engine 5
- Unity
Programming
- C#
- Blueprint
3D
- Blender
Game Development
- VR
- Gameplay Programming
- AI
- UI
- Lighting
- Level Design
Building immersive experiences
I'm a game developer with a Computer Science degree and a Bachelor in Game Programming, focused on gameplay systems, immersive technologies and polished interactive experiences.
I work across Unity and Unreal Engine 5, and I'm especially passionate about VR and immersive technologies — exploring how players move, interact and feel inside virtual worlds.
My exchange semester at Namseoul University in South Korea pushed me to grow technically and collaborate across cultures — an experience that shapes how I approach teamwork and problem-solving today.
My academic path
A journey from computer science fundamentals to specialized game programming and an international exchange.
Licence Informatique
Computer Science Degree
Foundations in algorithms, programming, and software engineering.
Bachelor Game Programming
Game Development
Specialized training in gameplay programming, engines, and production.
Exchange Semester
Namseoul University, South Korea
International exchange focused on technology and cross-cultural collaboration.
Let's build something memorable
Open to opportunities with game studios and master's programs. Feel free to reach out — I'd love to talk about games, technology and how I can contribute to your team.



